Richard Leek
Creator of eo.rs.
Big update!
It's been a while and I've recently been back at it again adding lots of missing features and fixing bugs.
Posted October 11, 2023 by Richard Leek ‐ 3 min read
NPCs NPCs NPCs
I've spent the last few months working mainly on NPCs for reoserv. Join me while I share the latest updates!
Posted May 9, 2023 by Richard Leek ‐ 5 min read
Refactoring
Recently picked the project back up again and have been doing some much needed refactoring
Posted March 23, 2023 by Richard Leek ‐ 6 min read
Speech and Stats
After fixing up NPC movement I thought it would be fun giving them something to say.
Posted September 12, 2022 by Richard Leek ‐ 4 min read
Discoveries and Broken Shit
Did some more NPC research with GameServer and had a very rough first implementation of NPC movements
Posted September 10, 2022 by Richard Leek ‐ 2 min read
NPCS!
Finally got NPCs to appear. They don't do anything but the world feels a little more alive now
Posted June 14, 2022 by Richard Leek ‐ 1 min read
Its Been a While
I haven't been working on reoserv as much as I'd like these past months.
Posted June 9, 2022 by Richard Leek ‐ 3 min read
In game once again
Re-implemented the welcome packet handler using the new world and map handles
Posted March 9, 2022 by Richard Leek ‐ 4 min read
Back Up to Speed
After a break from the project I spent the last few days actually implementing that actor pattern I was so excited about! There were a few hurdles along the way, but the server is so much cleaner now.
Posted March 5, 2022 by Richard Leek ‐ 6 min read
The Actor pattern with async rust
This weekend I listed to a podcast with one of the maintainers of tokio and learned how I could cleanup my server
Posted February 21, 2022 by Richard Leek ‐ 4 min read
Hello world 👋
Welcome to the new home for everything endless online rust related
Posted February 15, 2022 by Richard Leek ‐ 1 min read